A blog and website by Peter Bengtsson

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First of all; hashing is hard. But fortunately it gets a little bit easier if it doesn't have to cryptographic. A non-cryptographic hashing function is basically something that takes a string and converts it to another string in a predictable fashion and it tries to do it with as few clashes as possible and as fast as possible.

MD5 is a non-cryptographic hashing function. Unlike things like sha256 or sha512 the MD5 one is a lot more predictable.

Now, how do you make a hashing function that yields a string that is as short as possible? The simple answer is to make the output use as many different characters as possible. If a hashing function only returns integers you only have 10 permutations per character. If you instead use a-z and A-Z and 0-9 you now have 26 + 26 + 10 permutations per character.

A hex on the other hand only uses 0-9 and a-f which is only 10 + 6 permutations. So you need a longer string to be sure it's unique and can't clash with another hash output. Git for example uses a 40 character log hex string to prepresent a git commit. GitHub is using an appreviated version of that in some of the web UI of only 7 characters which they get away with because things are often in a context of a repo name or something like that. For example

So, what other choices do you have when it comes to returning a hash output that is sufficiently long that it's "almost guaranteed" to be unique but sufficiently short that it becomes practical in terms of storage space? I have an app for example that turns URLs into unique IDs because they're shorter that way and more space efficient to store as values in a big database. One such solution is to use a base64 encoding.

Base64 uses a-zA-Z0-9 but you'll notice it doesn't have the "hashing" nature in that it's just a direct translation character by character. E.g.

>>> base64.encodestring('peterbengtsson')
>>> base64.encodestring('peterbengtsson2')

I.e. these two strings are different but suppose you were to take only the first 10 characters these would be the same. Basically, here's a terrible hashing function:

def hasher(s):  # this is not a good hashing function
    return base64.encodestring(s)[:10]

So, what we want is a hashing function that returns output that is short and very rarely clashing and does this as fast as possible.

To test this I wrote a script that tried a bunch of different ad-hoc hashing functions. I generate a list of 130,000+ different words with an average length of 15 characters. Then I loop over these words until a hashed output is repeated for a second time. And for each, I take the time it takes to generate the 130,000+ hashes and I multiply that with the total number of bytes. For example, if the hash output is 9 characters each in length that's (130000 * 9) / 1024 ~= 1142Kb. And if it took 0.25 seconds to generate all of those the combined score is 1142 * 0.24 ~= 286 bytes second.

Anyway, here are the results:

h11 100.00  0.217s  1184.4 Kb   257.52 kbs
h6  100.00  1.015s  789.6 Kb    801.52 kbs
h10 100.00  1.096s  789.6 Kb    865.75 kbs
h1  100.00  0.215s  4211.2 Kb   903.46 kbs
h4  100.00  1.017s  921.2 Kb    936.59 kbs

(kbs means "kilobytes seconds")

These are the functions that returned 0 clashes amongst 134,758 unique words. There were others too that I'm not bothering to include because they had clashes. So let's look at these functions:

def h11(w):
    return hashlib.md5(w).hexdigest()[:9]

def h6(w):
    h = hashlib.md5(w)
    return h.digest().encode('base64')[:6]

def h10(w):
    h = hashlib.sha256(w)
    return h.digest().encode('base64')[:6]

def h1(w):
    return hashlib.md5(w).hexdigest()

def h4(w):
    h = hashlib.md5(w)
    return h.digest().encode('base64')[:7]    

It's kinda arbitrary to say the "best" one is the one that takes the shortest time multipled by size. Perhaps the size matters more to you in that case the h6() function is better because it returns 6 character strings instead of 9 character strings in h11.

I'm apprehensive about publishing this blog post because I bet I'm doing this entirely wrong. Perhaps there are better ways to digest a hashing function that returns strings that don't need to be base64 encoded. I just haven't found any in the standard library yet.

In airmozilla the tests almost all derive from one base class whose tearDown deletes the automatically generated settings.MEDIA_ROOT directory and everything in it.

Then there's some code that makes sure a certain thing from the fixtures has a picture uploaded to it.

That means it has do that shutil.rmtree(directory) and that shutil.copy(src, dst) on almost every single test. Some might also not need or depend on it but it's conveninent to put it here.

Anyway, I thought this is all a bit excessive and I could probably optimize that by defining a custom test runner that is first responsible for creating a clean settings.MEDIA_ROOT with the necessary file in it and secondly, when the test suite ends, it deletes the directory.

But before I write that, let's measure how many gazillion milliseconds this is chewing up.

Basically, the tearDown was called 361 times and the _upload_media 281 times. In total, this adds to a whopping total of 0.21 seconds! (of the total of 69.133 seconds it takes to run the whole thing).

I think I'll cancel that optimization idea. Doing some light shutil operations are dirt cheap.

So recently, I moved home for this blog. It used to be on AWS EC2 and is now on Digital Ocean. I wanted to start from scratch so I started on a blank new Ubuntu 14.04 and later rsync'ed over all the data bit by bit (no pun intended).

When I moved this site I copied the /etc/uwsgi/apps-enabled/peterbecom.ini file and started it with /etc/init.d/uwsgi start peterbecom. The settings were the same as before:

# this is /etc/uwsgi/apps-enabled/peterbecom.ini
virtualenv = /var/lib/django/django-peterbecom/venv
pythonpath = /var/lib/django/django-peterbecom
user = django
master = true
processes = 3
env = DJANGO_SETTINGS_MODULE=peterbecom.settings
module = django_wsgi2:application

But I kept getting this error:

Traceback (most recent call last):
  File "/var/lib/django/django-peterbecom/venv/local/lib/python2.7/site-packages/django/db/backends/postgresql_psycopg2/", line 182, in _cursor
    self.connection = Database.connect(**conn_params)
  File "/var/lib/django/django-peterbecom/venv/local/lib/python2.7/site-packages/psycopg2/", line 164, in connect
    conn = _connect(dsn, connection_factory=connection_factory, async=async)
psycopg2.OperationalError: FATAL:  Peer authentication failed for user "django"

What the heck! I thought. I was able to connect perfectly fine with the same config on the old server and here on the new server I was able to do this:

django@peterbecom:~/django-peterbecom$ source venv/bin/activate
(venv)django@peterbecom:~/django-peterbecom$ ./ shell
Python 2.7.6 (default, Mar 22 2014, 22:59:56)
[GCC 4.8.2] on linux2
Type "help", "copyright", "credits" or "license" for more information.
>>> from peterbecom.apps.plog.models import *
>>> BlogItem.objects.all().count()

Clearly I've set the right password in the settings/ file. In fact, I haven't changed anything and I pg_dump'ed the data over from the old server as is.

I edit edited the file psycopg2/ and added a print "DSN=", dsn and those details were indeed correct.
I'm running the uwsgi app as user django and I'm connecting to Postgres as user django.

Anyway, what I needed to do to make it work was the following change:

# this is /etc/uwsgi/apps-enabled/peterbecom.ini
virtualenv = /var/lib/django/django-peterbecom/venv
pythonpath = /var/lib/django/django-peterbecom
user = django
uid = django   # THIS IS ADDED
master = true
processes = 3
env = DJANGO_SETTINGS_MODULE=peterbecom.settings
module = django_wsgi2:application

The difference here is the added uid = django.

I guess by moving across (I'm currently on uwsgi I get a newer version of uwsgi or something that simply can't just take the user directive but needs the uid directive too. That or something else complicated to do with the users and permissions that I don't understand.

Hopefully, by having blogged about this other people might find it and get themselves a little productivity boost.

tl;dr; It's not a competition! I'm just comparing Go and Python. So I can learn Go.

So recently I've been trying to learn Go. It's a modern programming language that started at Google but has very little to do with Google except that some of its core contributors are staff at Google.

The true strength of Go is that it's succinct and minimalistic and fast. It's not a scripting language like Python or Ruby but lots of people write scripts with it. It's growing in popularity with systems people but web developers like me have started to pay attention too.

The best way to learn a language is to do something with it. Build something. However, I don't disagree with that but I just felt I needed to cover the basics first and instead of taking notes I decided to learn by comparing it to something I know well, Python. I did this a zillion years ago when I tried to learn ZPT by comparing it DTML which I already knew well.

My free time is very limited so I'm taking things by small careful baby steps. I read through An Introduction to Programming in Go by Caleb Doxey in a couple of afternoons and then I decided to spend a couple of minutes every day with each chapter and implement something from that book and compare it to how you'd do it in Python.

I also added some slightly more full examples, Markdownserver which was fun because it showed that a simple Go HTTP server that does something can be 10 times faster than the Python equivalent.

What I've learned

  • Go is very unforgiving but I kinda like it. It's like Python but with pyflakes switched on all the time.

  • Go is much more verbose than Python. It just takes so much more lines to say the same thing.

  • Goroutines are awesome. They're a million times easier to grok than Python's myriad of similar solutions.

  • In Python, the ability to write to a list and it automatically expanding at will is awesome.

  • Go doesn't have the concept of "truthy" which I already miss. I.e. in Python you can convert a list type to boolean and the language does this automatically by checking if the length of the list is 0.

  • Go gives you very few choices (e.g. there's only one type of loop and it's the for loop) but you often have a choice to pass a copy of an object or to pass a pointer. Those are different things but sometimes I feel like the computer could/should figure it out for me.

  • I love the little defer thing which means I can put "things to do when you're done" right underneath the thing I'm doing. In Python you get these try: ...20 lines... finally: it's over... things.

  • The coding style rules are very different but in Go it's a no brainer because you basically don't have any choices. I like that. You just have to remember to use gofmt.

  • Everything about Go and Go tools follow the strict UNIX pattern to not output anything unless things go bad. I like that.

  • is awesome. If you ever wonder how a built in package works you can just type it in after like this for example.

  • You don't have to compile your Go code to run it. You can simply type go run mycode.go it automatically compiles it and then runs it. And it's super fast.

  • go get can take a url like and just install it. No PyPI equivalent. But it scares me to depend on peoples master branches in GitHub. What if master is very different when I go get something locally compared to when I run go get weeks/months later on the server?

In action
A couple of weeks ago we had accidentally broken our production server (for a particular report) because of broken HTML. It was an unclosed tag which rendered everything after that tag to just plain white. Our comprehensive test suite failed to notice it because it didn't look at details like that. And when it was tested manually we simply missed the conditional situation when it was caused. Neither good excuses. So it got me thinking how can we incorporate HTML (html5 in particular) validation into our test suite.

So I wrote a little gist and used it a bit on a couple of projects and was quite pleased with the results. But I thought this might be something worthwhile to keep around for future projects or for other people who can't just copy-n-paste a gist.

With that in mind I put together a little package with a README and a and now you can use it too.

There are however some caveats. Especially if you intend to run it as part of your test suite.

Caveat number 1

You can't flood Well, you can I guess. It would be really evil of you and kittens will die. If you have a test suite that does things like response = self.client.get(reverse('myapp:myview')) and there are many tests you might be causing an obscene amount of HTTP traffic to them. Which brings us on to...

Caveat number 2

The site is written in Java and it's open source. You can basically download their validator and point django-html-validator to it locally. Basically the way it works is java -jar vnu.jar myfile.html. However, it's slow. Like really slow. It takes about 2 seconds to run just one modest HTML file. So, you need to be patient.

Premailer is probably my most successful open source project in recent years. I base that on the fact that 25 different people have committed to it.

Today I merged a monster PR by Michael Jason Smith of

What it does is basically that it makes premailer work in Python 3, PyPy and Python 2.6. Check out the tox.ini file. Test coverage is still 100%.

If you look at the patch the core of the change is actually surprisingly little. The majority of the "secret sauce" is basically a bunch of import statements which are split by if sys.version_info >= (3, ): and some various minor changes around encoding UTF-8. The rest of the changes are basically test sit-ups.

A really interesting thing that hit us was that the code had assumptions about the order of things. Basically the tests assumed the the order of certain things in the resulting output was predictable even though it was done using a dict. dicts are famously unreliable in terms of the order you get things out and it's meant to be like that and it's a design choice. The reason it worked till now is not only luck but quite amazing.

Anyway, check it out. Now that we have a tox.ini file it should become much easier to run tests which I hope means patches will be better checked as they come in.

One of my most popular GitHub Open Source projects is premailer. It's a python library for combining HTML and CSS into HTML with all its CSS inlined into tags. This is a useful and necessary technique when sending HTML emails because you can't send those with an external CSS file (or even a CSS style tag in many cases).

The project has had 23 contributors so far and as always people come in get some itch they have scratched and then leave. I really try to get good test coverage and when people come with code I almost always require that it should come with tests too.

But sometimes you miss things. Also, this project was born as a weekend hack that slowly morphed into an actual package and its own repository and I bet there was code from that day that was never fully test covered.

So today I combed through the code and plugged all the holes where there wasn't test coverage.
Also, I set up Coveralls (project page) which is an awesome service that hooks itself up with Travis CI so that on every build and every Pull Request, the tests are run with --with-cover on nosetests and that output is reported to Coveralls.

The relevant changes you need to do are:

1) You need to go to (sign in with your GitHub account) and add the repo.
2) Edit your .travis.yml file to contain the following:

    - pip install coverage
    - pip install coveralls
    - coveralls

And you need to execute your tests so that coverage is calculated (the coverage module stores everything in a .coverage file which coveralls analyzes and sends). So in my case I change to this:

    - nosetests premailer --with-cover --cover-erase --cover-package=premailer

3) You must also give coveralls some clues. So it reports on only the relevant files. Here's what mine looked like:

source = premailer

omit = premailer/test*

Now, I get to have a cute "coverage: 100%" badge in the README and when people post pull requests Coveralls will post a comment to reflect how the pull request changes the test coverage.

I am so grateful for all these wonderful tools. And it's all free too!

So I have a massive chunk of JSON that a Django view is sending to a piece of Angular that displays it nicely on the page. It's big. 674Kb actually. And it's likely going to be bigger in the near future. It's basically a list of dicts. It looks something like this:

>>> pprint(d['events'][0])
{u'archive_time': None,
 u'archive_url': u'/manage/events/archive/1113/',
 u'channels': [u'Main'],
 u'duplicate_url': u'/manage/events/duplicate/1113/',
 u'id': 1113,
 u'is_upcoming': True,
 u'location': u'Cyberspace - Pacific Time',
 u'modified': u'2014-08-06T22:04:11.727733+00:00',
 u'privacy': u'public',
 u'privacy_display': u'Public',
 u'slug': u'bugzilla-development-meeting-20141115',
 u'start_time': u'15 Nov 2014 02:00PM',
 u'start_time_iso': u'2014-11-15T14:00:00-08:00',
 u'status': u'scheduled',
 u'status_display': u'Scheduled',
 u'thumbnail': {u'height': 32,
                u'url': u'/media/cache/e7/1a/e71a58099a0b4cf1621ef3a9fe5ba121.png',
                u'width': 32},
 u'title': u'Bugzilla Development Meeting'}

So I thought one hackish simplification would be to convert each of these dicts into an list with a known sort order. Something like this:

>>> event = d['events'][0]
>>> pprint([event[k] for k in sorted(event)])
 u'Cyberspace - Pacific Time',
 u'15 Nov 2014 02:00PM',
 {u'height': 32,
  u'url': u'/media/cache/e7/1a/e71a58099a0b4cf1621ef3a9fe5ba121.png',
  u'width': 32},
 u'Bugzilla Development Meeting']

So I converted my sample events.json file like that:

$ l -h events*
-rw-r--r--  1 peterbe  wheel   674K Aug  8 14:08 events.json
-rw-r--r--  1 peterbe  wheel   423K Aug  8 15:06 events.optimized.json

Excitingly the file is now 250Kb smaller because it no longer contains all those keys.

Now, I'd also send the order of the keys so I could do something like this in the AngularJS code:

 .success(function(response) {
   events = [] {
     var new_event = {}
     response.keys.forEach(function(key, i) {
       new_event[k] = event[i]

Yuck! Nested loops! It was just getting more and more complicated.
Also, if there are keys that are not present in every element, it means I'd have to replace them with None.

At this point I stopped and I could smell the hackish stink of sulfur of the hole I was digging myself into.
Then it occurred to me, gzip is really good at compressing repeated things which is something we have plenty of in a document store type data structure that a list of dicts is.

So I packed them manually to see what we could get:

$ apack events.json.gz events.json
$ apack events.optimized.json.gz events.optimized.json

And without further ado...

$ l -h events*
-rw-r--r--  1 peterbe  wheel   674K Aug  8 14:08 events.json
-rw-r--r--  1 peterbe  wheel    90K Aug  8 14:20 events.json.gz
-rw-r--r--  1 peterbe  wheel   423K Aug  8 15:06 events.optimized.json
-rw-r--r--  1 peterbe  wheel    81K Aug  8 15:07 events.optimized.json.gz

Basically, all that complicated and slow hoopla for saving 10Kb. No thank you.

Thank you gzip for existing!

Yesterday I had the good fortune to present Crontabber to the The San Francisco Bay Area PostgreSQL Meetup Group organized by my friend Josh Berkus.

To spare you having to watch the whole presentation I'm going to summarize some of it here.

My colleague Lars also has a blog post about Crontabber and goes into a bit more details about the nitty gritty of using PostgreSQL.

What is crontabber?

It's a tool for running cron jobs. It's written in Python and PostgreSQL and it's a tool we need for Socorro which has lots and lots of stored procedures and cron jobs.

So it's basically a script that gets started by UNIX crontab and runs every 5 minutes. Internally it keeps an index of all the apps it needs to run and it manages dependencies between jobs and is self-healing meaning that if something goes wrong during run-time it just retries again and again until it works. Amongst many of the juicy features it offers on top of regular "cron wrappers" is something we call "backfilling".

Backfill jobs are jobs that happen on a periodic basis and get given a date. If all is working this date is the same as "now()" but if something was to go wrong it remembers all the dates that did not work and re-attempts with those exact dates. That means that you can guarantee that the job gets started with every date possible even if it needs to catch up on past dates.

There's plenty of documentation on how to install and create jobs but it all starts with a simple pip install crontabber.

To get a feel for how you write crontabber "apps", checkout the ones for Socorro or flick through the slides in the PDF.

Is it mature?

Yes! It all started in early 2012 as a part of the Socorro code base and after some hard months of it stabalizing and maturing we decided to extract it out of Socorro and into its own project on GitHub under the Mozilla Public Licence 2.0 licence. Now it stands on its own legs and has no longer anything to do with Socorro and can be used for anything and anyone who has a lot of complicated cron jobs that need to run in Python with a PostgreSQL connection. In Socorro we use it primarily for executing stored procedures but that's just one type of app. You can also make it call out on to anything the command line with a "@with_subprocess" decorator.

Is it finished?

No. It works really well for us but there's a decent list of features we want to add. The hope is that by open sourcing it we can get other organizations to adopt it and not only find bugs but also contribute code to add more juicy features.

One of the soon-to-come features we have in mind is to "internalize locking". At the moment you have to wrap it in a bash script that prevents it from being run concurrently. Crontabber is single-threaded and we don't have to worry about "dependent jobs" starting before "parent jobs" because the depdendencies and their state is stored in the database. But you might need to worry about the same job (the one due next) to be started concurrently. By internalizing the locking we can store, in the state database, that a particular job is being started on and thus not have to worry about it starting the same job twice.

I really hope this project can grow and continue to support us in our needs.

grymt is a python tool that takes a directory full of .html, .css and .js and prepares the html for optimial production use.

For a teaser:

  1. Look at the "input"

  2. Look at the "output" (Note! You have to right-click and view source)

So why did I write my own tool and not use Grunt?!

Glad you asked! The reason is simple: I couldn't get Grunt to work.

Grunt is a framework. It's a place where you say which "recipes" to execute and how. It's effectively a common config framework. Like make.
However, I tried to set up a bunch of recipes in my Gruntfile.js and most of them worked well individually but it was a hellish nightmare to get it all to work together just the way I want it.

For example, the grunt-contrib-uglify is fine for doing the minification but it doesn't work with concatenation and it doesn't deal with taking one input file and outputting to a different file.
Basically, I spent two evenings getting things to work but I could never get exactly what I wanted. So I wrote my own and because I'm quite familiar with this kind of stuff, I did it in Python. Not because it's better than Node but just because I had it near by and was able to quicker build something.

So what sweet features do you get out of grymt?

  1. You can easily make an output file have a hash in the filename. E.g. vendor-$hash.min.js becomes vendor-64f7425.min.js and thus the filename is always unique but doesn't change in between deployments unless you change the files.

  2. It automatically notices which files already have been minified. E.g. no need to minify somelib.min.js but do minify otherlib.js.

  3. You can put $git_revision anywhere in your HTML and this gets expanded automatically. For example, view the source of and look at the first 20 lines.

  4. Images inside CSS get rewritten to have unique names (based on files' modified time) so they can be far-future cached aggresively too.

  5. You never have to write down any lists of file names in soome Gruntfile.js equivalent file

  6. It copies ALL files from a source directory. This is important in case you have something like this inside your javascript code: $('<img>').attr('src', 'picture.jpg') for example.

  7. You can chose to inline all the minified and concatenated CSS or javascript. Inlining CSS is neat for single page apps where you have a majority of primed cache hits. Instead of one .html and one .css you get just one .html and the amount of bytes is the same. Not having to do another HTTP request can save a lot of time on web performance.

  8. The generated (aka. "dist" directory) contains everything you need. It does not refer back to the source directory in any way. This means you can set up your apache/nginx to point directly at the root of your "dist" directory.

So what's the catch?

  1. It's not Grunt. It's not a framework. It does only what it does and if you want it to do more you have to work on grymt itself.

  2. The files you want to analyze, process and output all have to be in a sub directory.
    Look at how I've laid out the files here in this project for example. ALL files that you need is all in one sub-directory called app. So, to run grymt I simply run: grymt app.

  3. The HTML files you throw into it have to be plain HTML files. No templates for server-side code.

How do you use it?

pip install grymt

Then you need a directory it can process, e.g ./client/ (assumed to contain a .html file(s)).

grymt ./client

For more options, check out

grymt --help

What's in the future of grymt?

If people like it and want to add features, I'm more than happy to accept pull requests. Some future potential feature work:

  • I haven't needed it immediately, yet, myself, but it would be nice to add things like coffeescript, less, sass etc into pre-processing hooks.

  • It would be easy to automatically generate and insert a reference to a appcache manifest. Since every file used and mentioned is noticed, we could very accurately generate an appcache file that is less prone to human error.

  • Spitting out some stats about number bytes saved and number of files reduced.